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My iPad is also pretty much an ebook reader, but I'm surprised to see Apple introduce a "new" iPad Air that, even when brand new, doesn't support the latest generation of Apple pencil!

I remember when Steve Jobs was spending his "40 years wandering in the (East Bay Pixar) wilderness, Apple fell into the "too many different models" swamp. I wonder if they're descending there again.
 


I won't touch one with a bargepole unless I can get at least four generations of iOS on it and six years of serviceable life.
Well, given that the iPad 2 started out with iOS 4.3 and ended OS updates with 9.3.5 five years later...

Given that the iPhone 6 started out with iOS 8 in 2014 and is still supported by the current iOS in 2019...

Given that the iPad Air started out with iOS 7.0.3 in November of 2013 and is still going strong with the current iOS now, nearly six years later...

I suspect you're safe on both scores. The only reason those older devices lost support (original iPad not included, it was just woefully underpowered and more of a proof-of-concept, honestly) was the lack of a 64 bit CPU.

You'll be fine with any iPad made in the last 2-3 years, except the iPad Mini 4.
 


My iPad is also pretty much an ebook reader, but I'm surprised to see Apple introduce a "new" iPad Air that, even when brand new, doesn't support the latest generation of Apple pencil!
The only iPads that do support the second-gen Pencil are the 2018 iPad Pros.

It makes sense that Apple would keep the [new iPad Air and Mini] with the original Pencils, since their design still includes a Lightning port and all. The transition to USB-C with the Pros is the whole reason they went with the inductive charging Pencils in the first place.

Maybe the Neo iPad Air 2: Electric Boogaloo will have USB-C and Pencil 2 support...
 


My iPad is also pretty much an ebook reader, but I'm surprised to see Apple introduce a "new" iPad Air that, even when brand new, doesn't support the latest generation of Apple pencil!
I've relegated my iPad 1 to do something I wish modern iPads could do: enter picture frame mode from the lock screen. It now spends its retirement sitting comfortably in its 30-pin dock in my parents' family room.

I think Apple does a reasonable job of supporting older electronic hardware. I expect that new product categories will be obsoleted fairly quickly, because they have a lot of rough edges, which often can only be seen once in wide use, and I can understand why they don't want to hobble newer OS versions to provide a less than great experience on hardware that is one step beyond prototype.

I had the original iPhone and original iPad; both had very rough edges, but I was glad to have had the use of them, because they were so revolutionary when they were introduced. I was also happy to move on to newer generations of the product when I could afford to.

My obsolescence problem with Apple is with how long it provides accessories for older products. My perfectly functional iPad Pro 9.7" (2016) now has a worn out Apple keyboard cover that apparently Apple no longer sells. When it first came out, they were readily available; now that they are wearing out and ready to be replaced, they are nowhere to be found. The same holds for iPhone cases, although this has been mitigated by the same case design of models from the iPhone 6(+) to the 8(+) and the X models. But it was impossible to find an Apple case or bumper for an iPhone SE, even while it was still being sold by Apple.

I have heard conflicting reports that the 10.5" iPad Pro keyboard may fit the 9.7", although Apple reps have told me that it's not true. I see the new 10.5" iPad Air has an available keyboard. It would be great if it would work with my Pro, but I'm not betting on it.
 



Anyone know how long Apple supports its latest generation of iPads? I got burned with the 1st Gen iPad when Apple stopped supporting it after two years....
General rule of thumb is that Apple uses the latest iPhone for 3 iterations. Current, last year's phone (to fill next price tier down), two years old phone (to fill next price tier down), then the phone would fall "off" of the sold-as-new line up. Another two years after, fall off the end, and that is about 5 years.

However, there is a variation with the current iPad line up where Apple uses a 'old' iPhone chip in a 'new' iPad. The current entry iPad has an A10 chip. That's a relatively higher volume mover, so they probably won't dump those quickly, but also are not going to extend that 5 years from when they stop selling them (e.g., iPad Mini 4 has a very good chance of dying off support pretty quickly now). Those years in a comatose design state count as 'clock running' time on iOS updates.

Going from 32 to 64 bits shorted some devices on the 32-bit side. The augmented reality and/or AI stuff may be a future inflection point, depending upon how the baseline "smarts" are set for iOS devices in about two iterations or so of iOS (e.g., moving handling of Siri speech recognition to the iOS device and perhaps almost completely off of Apple servers the vast majority of the time).
 


How does it perform? A 2010 Mac Mini is probably slower than the minimum supported hardware configuration.
There's been some discussion of the Mojave patch on the 2010 Mac Mini and on older MacBook Pros over at the LowEndMac Facebook Group. It looks like most people are saying that Mojave runs surprisingly well on those older systems, i.e. in the same general range as Sierra and High Sierra, at least if they have adequate RAM and an SSD. I have a 2009 Mini running very nicely with the High Sierra patcher, an SSD, and 8 GB RAM, and I'm thinking of trying Mojave on it, just for curiosity. (It's the oldest Mini that will work with the patcher.) I wouldn't try it at all on a spinning drive or with less than 4 GB of RAM, though.

As an aside, the folks behind the High Sierra and Mojave patchers have figured out how to get the Broadcom BCM4321 WiFi modules included in some of the older machines to work. If you have one of those machines, the WiFi fix will be included in the next version of the patchers, expected when macOS 10.14.4 comes out. If anyone already has High Sierra or Mojave installed on an affected machine, they can get the new Broadcom support by running the current patcher's "Patch Update" process.
 


My obsolescence problem with Apple is with how long it provides accessories for older products. My perfectly functional iPad Pro 9.7" (2016) now has a worn out Apple keyboard cover that apparently Apple no longer sells.
Not as elegant, but you could get a bluetooth keyboard. I'm not sure if they make any that integrate into the cover though.
 


... My obsolescence problem with Apple is with how long it provides accessories for older products. My perfectly functional iPad Pro 9.7" (2016) now has a worn out Apple keyboard cover that apparently Apple no longer sells. When it first came out, they were readily available; now that they are wearing out and ready to be replaced, they are nowhere to be found.
If you're seeking an Apple Smart Keyboard for 9.7" iPad Pro, consider Adorama or other retailers besides Apple. Another option to consider is third-party smart keyboards such as one by Logitech.
 



Today's iMovie and Final Cut Pro X updates mention conversion of formats that "may be incompatible with future versions of macOS after Mojave". Does anyone know which formats these might be? I don't have time to hunt down every project and open it in the new version to see if it converts to some new format.
 



DFG

Speaking of upcoming announcements, rumors are swirling that macOS 10.15 will not run apps not signed with an Apple Developer ID, contradicting a ten-year-old promise by the late Steve Jobs.

This would lead to the paradoxical situation where somebody won't be able to run a program they wrote on their own computer...
 


Speaking of upcoming announcements, rumors are swirling that macOS 10.15 will not run apps not signed with an Apple Developer ID, contradicting a ten-year-old promise by the late Steve Jobs.

This would lead to the paradoxical situation where somebody won't be able to run a program they wrote on their own computer...
Any other sources for this rumor? The two links you posted come from the same site, where they admit that they started such a rumor several years ago in order to get a response out of Steve Jobs (who categorically denied it).

It's also worth noting that even Apple's locked-down systems (iOS, tvOS, watchOS), allow developers to install their own code without a paid-up account. Xcode generates self-signed certificates for people using free developer accounts, and they are sufficient to side-load apps that you compile yourself.

In the absolute worst case, macOS might go the way of the locked-down OS's, requiring you to side-load your apps via Xcode. But I would be highly skeptical of even that.

I'm going to need more evidence than a rumor. Let's see it in actual code (e.g. a developer release) first.
 



Ric Ford

MacInTouch
This Apple support page discusses the reasoning and details for today's updates for Compressor, Final Cut Pro, iMovie, and Motion:
Thanks for posting that link, Richard! I subsequently found this helpful post from Howard Oakley on the topic, and his 32-bitCheck app may be helpful.
Eclectic Light Co. said:
Apple is killing QuickTime 7 in macOS 10.15: convert old media now
Apple has now confirmed that macOS 10.15 won’t support 32-bit software, which includes QuickTime 7 and all media formats and codecs relying on it. Mojave currently includes legacy support for QuickTime 7, so if you have old media files which rely on that and its codecs, now is the time to convert those to formats which will be supported in macOS 10.15....

Among those video formats which will still be supported in 10.15 are Apple Intermediate codec, Apple ProRes, Apple ProRes RAW, AVCHD, DV, H.264, and XDCAM. Most popular still image and audio formats will also continue to be supported.

Among those which won’t be supported under macOS 10.15 are several Avid formats, Cinepak, DivX, Flash Video, FlashPix, GlueTools codecs, JPEG 2000, Motion JPEG A and B, Perian codecs (MPEG-4, DivX, and more), RealVideo, several Sorensons, and Windows Media Video (WMV) 7, 8, 9.
 


Speaking of upcoming announcements, rumors are swirling that macOS 10.15 will not run apps not signed with an Apple Developer ID, contradicting a ten-year-old promise by the late Steve Jobs.

This would lead to the paradoxical situation where somebody won't be able to run a program they wrote on their own computer...
On the other hand, getting a developer signature is trivial, and free. Open source projects could be an issue though.
 


Thanks for posting that link, Richard! I subsequently found this helpful post from Howard Oakley on the topic, and his 32-bitCheck app may be helpful.
Great article there, Ric. I like the comments left by the first and second persons in the comments section. Just hope Apple would give editing features to QuickTime version 10.x. Thank God that I have a Mac Pro 5,1 on which I can run multiple macOS versions. Even these days, QuickTime 7 is still being used on my end.
 


This Apple support page discusses the reasoning and details for today's updates for Compressor, Final Cut Pro, iMovie, and Motion:
I would hope some enterprising developer might release an app to examine all the media files on one's hard drive and notify which are among the "bad" formats that should be converted. This would be useful to those (most) of us who do not use Final Cut Pro X.
 


I would hope some enterprising developer might release an app to examine all the media files on one's hard drive and notify which are among the "bad" formats that should be converted. This would be useful to those (most) of us who do not use Final Cut Pro X.
If you're not using Final Cut Pro X, then I assume you're probably not interested in editing the "bad" formats, and are more interested in simply continuing to be able to play them back. In that case, there are several options that will allow you to continue to play pretty much all formats without conversion, including the QuickTime Player-like IINA, and the well-known VLC.
 



If you're not using Final Cut Pro X, then I assume you're probably not interested in editing the "bad" formats, and are more interested in simply continuing to be able to play them back.
Not at all. I need to quickly assemble short video and audio clips taken from various longer sources from previous years. Final Cut Pro X is complete overkill for such a simple (hobbyist) task.
 


Not at all. I need to quickly assemble short video and audio clips taken from various longer sources from previous years. Final Cut Pro X is complete overkill for such a simple (hobbyist) task.
This is why I mourn the passing of QuickTime Pro, the simplest tool for doing what I called 'video carpentry' - cut a scrap off the end, or spike two bits together, grab a tiny chunk of security footage to share, etc...
 




This is why I mourn the passing of QuickTime Pro, the simplest tool for doing what I called 'video carpentry' - cut a scrap off the end, or spike two bits together, grab a tiny chunk of security footage to share, etc...
It was (still is) my go-to tool for all manner of carpentry, joinery, welding, smelting... the list could go on and on. Apple just feels like a big fat meanie for yanking it away from us... and even though it wasn't free, it was certainly worth the $30 Apple charged for it. (I assume they had to pass on some of the format-/codec-licensing fees.)

A toolkit that more or less conformed to the Macintosh way (with apologies to Mr. Kawasaki) of doing quite a number of things so simply and directly will be hard to replace. I know it can't continue as it (32-bit-ly) is, but it's hard to shake the resentment of Apple prying it (very much alive) from my/our very-much-alive fingers.
 


This is why I mourn the passing of QuickTime Pro, the simplest tool for doing what I called 'video carpentry' - cut a scrap off the end, or spike two bits together, grab a tiny chunk of security footage to share, etc...
That's a good point. What do people here recommend as the closest replacement?
 



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